In ngramEach planning cycle

Make a roadmap update video from your current priorities

Explain what is underway, what comes next and what is still an idea. Turn the current roadmap into a video stakeholders can revisit without turning tentative dates into commitments.

Watch the output

See what you can make

Godot’s published roadmap becomes a contour-map video separating current work, future priorities and ideas.

Prompt

Create a 40-second roadmap update for Godot Asset Store aimed at Godot developers and asset creators. Use this approved roadmap source: https://store.godotengine.org/roadmap/. Explain the goal: replace the existing Asset Library with a new store. Cover current work: the beta supports free assets, with replacing the existing Asset Library as the current priority. Then cover the next priorities: after the platform is ready, work with a selected group of creators to introduce paid assets. Describe longer-term ideas separately: expand paid-asset publishing to everyone after the initial rollout; other roadmap ideas are unordered and have no promised dates. Include these dependencies or decisions: paid assets depend on platform readiness and feedback from the initial creators; the roadmap can change and does not give delivery dates. Keep delivery dates, confidence levels and availability exactly as stated in the source. Present ideas as ideas and committed work as committed work. End by asking for suggestions in the Godot Asset Store issue tracker or discussions. Tone: clear and practical. Voiceover language: English.

Selected style

Contour map

Read the video transcript

Godot Asset Store: a roadmap update. The goal is to replace the existing Asset Library with a new store. Today, the store is in beta and supports free assets. The current priority is replacing the Asset Library. Next, once the platform is ready, the team will work with a selected group of creators to introduce paid assets. That step depends on platform readiness and feedback from those first creators. Longer term, the idea is to open paid-asset publishing to everyone after the initial rollout. Other roadmap ideas are unordered, with no promised dates. The roadmap can change. Have a suggestion? Share it in the Godot Asset Store issue tracker or discussions.

How it works

One source. A repeatable workflow.

04 steps · In ngram

Start with

Approved roadmap

ngram logo

Create in

ngram

Make

Roadmap update video

  1. Prepare the current roadmap

    Use the approved roadmap version. Separate now, next and later, and include the confidence or dependencies attached to each item. Specify the feedback you want from the audience.

  2. Open the starter in ngram

    Choose Open in ngram to carry the starting prompt into your workspace. Sign in if prompted, replace the bracketed details with your own, and add source files. Review the brief and choose your settings before creating.

  3. Create and review your video

    Check your selected settings and the total estimate, then choose Create video. If a plan is offered, read it and use Request changes or Approve plan. ngram-flash starts production directly. Keep the same conversation while the video is being made.

  4. Check commitments before sharing

    Verify that the video preserves tentative dates and distinguishes committed work from ideas. Confirm that every dependency and request for feedback is understandable without the original roadmap. Play the full preview and use chat or Make changes for corrections.

Your starting point

Start with the prompt.

Open the starting prompt in ngram, add your source, then review and create your video.

Edit this if you like, or open it in ngram and add your source there. You’ll review the brief and settings before creating.

Review. Then deliver.

A playable video appears in the conversation. Play it and compare it with your source before choosing how to deliver it.

While your video is being made

Read the latest conversation message. Answer a question or approve a plan when asked; otherwise let the active generation finish. You can return to the conversation from Projects.

Share a link

Open Share to publish a public watch link on any plan. Choose an unlisted link on Basic or above when you want access by link without public discovery. Anyone with an unlisted link can watch; check the source is suitable for that audience.

Download the video

On a paid plan, choose Download for the MP4. Wait for Preparing download to finish when shown, then play the downloaded file before delivering it.

If the workflow needs attention

Reopen the same conversation and read the error. Preserve the project link, use an offered retry once for the failed step, and contact Support if it fails again.

The source cannot be read
Check the URL and permissions. Provide the relevant text or attach an authorized file in ngram, then ask for the missing source to be used in the same conversation.
The result misses a fact or step
Quote the source and identify the exact line or scene to correct. Request a targeted change in the same project, then replay the corrected section and its surrounding context.
The shared version is out of date
Open Share and choose Republish when offered. Open the watch link in another tab and verify that it shows the intended version.

Keep the workflow. Change the story.

  1. 01

    Replace the planning snapshot

    Start the next update with the latest roadmap. Explain changes in priority in the source and remove dates that no longer apply. Keep the planning period clear in the video title.

  2. 02

    Keep the project and delivery link together

    Save the project link with the source version and shared link. For a revision, reopen that project and ask for the change; for a new topic, return to this workflow and fill in a fresh brief.

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