Roadmap update video template

Explain where a product is heading and why. Give stakeholders a clear view of priorities, dependencies and the feedback you need next.

See it in action with Godot Asset Store roadmap.

From this input to this video

Godot’s published roadmap becomes a contour-map video separating current work, future priorities and ideas.

Create a 40-second roadmap update for Godot Asset Store aimed at Godot developers and asset creators. Use this approved roadmap source: https://store.godotengine.org/roadmap/. Explain the goal: replace the existing Asset Library with a new store. Cover current work: the beta supports free assets, with replacing the existing Asset Library as the current priority. Then cover the next priorities: after the platform is ready, work with a selected group of creators to introduce paid assets. Describe longer-term ideas separately: expand paid-asset publishing to everyone after the initial rollout; other roadmap ideas are unordered and have no promised dates. Include these dependencies or decisions: paid assets depend on platform readiness and feedback from the initial creators; the roadmap can change and does not give delivery dates. Keep delivery dates, confidence levels and availability exactly as stated in the source. Present ideas as ideas and committed work as committed work. End by asking for suggestions in the Godot Asset Store issue tracker or discussions. Tone: clear and practical. Voiceover language: English.

What you start with
What you get
Drag to compare
Read the exact input

Prompt

Create a 40-second roadmap update for Godot Asset Store aimed at Godot developers and asset creators. Use this approved roadmap source: https://store.godotengine.org/roadmap/. Explain the goal: replace the existing Asset Library with a new store. Cover current work: the beta supports free assets, with replacing the existing Asset Library as the current priority. Then cover the next priorities: after the platform is ready, work with a selected group of creators to introduce paid assets. Describe longer-term ideas separately: expand paid-asset publishing to everyone after the initial rollout; other roadmap ideas are unordered and have no promised dates. Include these dependencies or decisions: paid assets depend on platform readiness and feedback from the initial creators; the roadmap can change and does not give delivery dates. Keep delivery dates, confidence levels and availability exactly as stated in the source. Present ideas as ideas and committed work as committed work. End by asking for suggestions in the Godot Asset Store issue tracker or discussions. Tone: clear and practical. Voiceover language: English.

Selected style

Contour map

Read the video transcript

Godot Asset Store: a roadmap update. The goal is to replace the existing Asset Library with a new store. Today, the store is in beta and supports free assets. The current priority is replacing the Asset Library. Next, once the platform is ready, the team will work with a selected group of creators to introduce paid assets. That step depends on platform readiness and feedback from those first creators. Longer term, the idea is to open paid-asset publishing to everyone after the initial rollout. Other roadmap ideas are unordered, with no promised dates. The roadmap can change. Have a suggestion? Share it in the Godot Asset Store issue tracker or discussions.

Make it yours

Fill in your details here, or continue and finish your brief in ngram.

Help filling in your brief
[duration]
Duration.
[product-name]
Product name.
[audience]
Audience.
[source]
Source.
[goal]
Goal.
[now]
Now.
[next]
Next.
[later]
Later.
[dependencies]
Dependencies.
[feedback-request]
Feedback request.
[tone]
Tone.
[vo-language]
Vo language.

Trusted by teams at

HubSpotDeelZapierITVVeevaDP WorldGenpactSafetyCulture

When to use this template

Explain where a product is heading and why. Give stakeholders a clear view of priorities, dependencies and the feedback you need next.

job: team update
Scene structure

A clear story to start from

Review the proposed plan to set the final scenes and pacing.

  1. 1

    Direction

    Explain the outcome guiding the roadmap.

  2. 2

    Now, next and later

    Give each horizon a distinct visual label and the correct level of certainty.

  3. 3

    Feedback needed

    Close on the dependencies or decisions stakeholders can help resolve.

How it works

Create your video

1

Bring the source

Use the material you want the video to explain and fill in the brief for your audience.

2

Make it yours

Choose your style, add your sources and select a Brand Kit if you want to use one.

3

Approve the plan

Review the proposed plan containing the script, approve it and watch the resulting video.

Start with your source

Turn your existing material into a video

Frequently asked questions

Can I use this for a public roadmap?

Yes. Use the public version as the source and keep the same availability and timing language when you review the plan.

How do I refresh the video?

Update the source and tell ngram what changed. Ask it to revise the roadmap video with those changes.

What happens when I choose Use this template?

Your brief, selected style, aspect ratio and length carry into ngram through sign-in. Fill in the bracketed details here or in the app, add your own sources, and approve the plan containing the script when you are ready.

Can I make another version for a different channel?

Yes. After the first video is ready, ask ngram for another version and choose the new length and aspect ratio. Make each version from the same brief and source material.

Create your next roadmap update video

Talk to sales