EBITDA Performance Review: Applied Materials, Inc. vs Electronic Arts Inc.

EBITDA Growth: Applied Materials vs. Electronic Arts

__timestampApplied Materials, Inc.Electronic Arts Inc.
Wednesday, January 1, 20141939000000264000000
Thursday, January 1, 201520740000001176000000
Friday, January 1, 201625390000001095000000
Sunday, January 1, 201743430000001429000000
Monday, January 1, 201849530000001570000000
Tuesday, January 1, 201937350000001269000000
Wednesday, January 1, 202048440000001702000000
Friday, January 1, 202175940000001227000000
Saturday, January 1, 202282280000001612000000
Sunday, January 1, 202381690000001815000000
Monday, January 1, 202482590000001991000000
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Data in motion

A Decade of EBITDA Growth: Applied Materials vs. Electronic Arts

In the ever-evolving landscape of technology and entertainment, Applied Materials, Inc. and Electronic Arts Inc. have showcased remarkable EBITDA growth over the past decade. From 2014 to 2024, Applied Materials has seen its EBITDA surge by over 325%, reflecting its robust position in the semiconductor industry. In contrast, Electronic Arts, a titan in the gaming world, has experienced a steady 650% increase in EBITDA, underscoring its resilience and adaptability in a competitive market.

Key Insights

  • Applied Materials: The company witnessed a significant leap in 2021, with EBITDA reaching 7.6 billion, a 57% increase from the previous year.
  • Electronic Arts: Despite a more modest growth trajectory, EA's EBITDA nearly doubled from 2014 to 2024, highlighting its strategic expansions and successful game launches.

This comparative analysis offers a glimpse into the strategic maneuvers and market dynamics that have shaped these industry leaders.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025