Applied Materials, Inc. and Take-Two Interactive Software, Inc.: SG&A Spending Patterns Compared

SG&A Spending: Tech vs. Entertainment Giants

__timestampApplied Materials, Inc.Take-Two Interactive Software, Inc.
Wednesday, January 1, 2014890000000402370000
Thursday, January 1, 2015897000000410434000
Friday, January 1, 2016819000000390761000
Sunday, January 1, 2017890000000496862000
Monday, January 1, 20181002000000503920000
Tuesday, January 1, 2019982000000672634000
Wednesday, January 1, 20201093000000776659000
Friday, January 1, 20211229000000835668000
Saturday, January 1, 202214380000001027284000
Sunday, January 1, 202316280000002435700000
Monday, January 1, 202417970000002266300000
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Unlocking the unknown

SG&A Spending Patterns: A Tale of Two Companies

In the ever-evolving landscape of technology and entertainment, understanding the financial strategies of industry leaders is crucial. Applied Materials, Inc. and Take-Two Interactive Software, Inc. offer a fascinating study in contrasting SG&A (Selling, General, and Administrative) spending patterns over the past decade.

From 2014 to 2024, Applied Materials has consistently increased its SG&A expenses, peaking at a 102% rise by 2024. This reflects its aggressive expansion and innovation strategy. In contrast, Take-Two Interactive's SG&A expenses surged by an astounding 463% in the same period, highlighting its investment in creative content and market expansion.

These trends underscore the distinct paths these companies have taken: Applied Materials focusing on technological advancements, while Take-Two Interactive invests heavily in content creation and market penetration. As we look to the future, these spending patterns may well dictate their competitive positions in their respective industries.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025