Taiwan Semiconductor Manufacturing Company Limited and Electronic Arts Inc.: A Comprehensive Revenue Analysis

TSMC vs. EA: A Decade of Revenue Growth

__timestampElectronic Arts Inc.Taiwan Semiconductor Manufacturing Company Limited
Wednesday, January 1, 20143575000000762835000000
Thursday, January 1, 20154515000000843512500000
Friday, January 1, 20164396000000947909200000
Sunday, January 1, 20174845000000977442600000
Monday, January 1, 201851500000001031361800000
Tuesday, January 1, 201949500000001069985400000
Wednesday, January 1, 202055370000001339254800000
Friday, January 1, 202156290000001587415000000
Saturday, January 1, 202269910000002263891300000
Sunday, January 1, 202374260000002161736000000
Monday, January 1, 202475620000002894308000000
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Unlocking the unknown

A Tale of Two Giants: TSMC and Electronic Arts

In the ever-evolving landscape of global business, Taiwan Semiconductor Manufacturing Company Limited (TSMC) and Electronic Arts Inc. (EA) stand as titans in their respective fields. Over the past decade, TSMC has seen its revenue skyrocket by nearly 280%, reflecting the surging demand for semiconductors in a tech-driven world. In contrast, EA, a leader in the gaming industry, has experienced a steady revenue growth of approximately 110%, driven by the increasing popularity of digital entertainment.

Revenue Trends: 2014-2024

From 2014 to 2024, TSMC's revenue surged from $762 billion to an impressive $2.89 trillion, underscoring its pivotal role in the global supply chain. Meanwhile, EA's revenue climbed from $3.58 billion to $7.56 billion, highlighting its resilience and adaptability in a competitive market. This analysis offers a fascinating glimpse into the financial trajectories of two industry leaders, each navigating their unique challenges and opportunities.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025