Palo Alto Networks, Inc. or Take-Two Interactive Software, Inc.: Who Manages SG&A Costs Better?

SG&A Cost Management: Palo Alto vs. Take-Two

__timestampPalo Alto Networks, Inc.Take-Two Interactive Software, Inc.
Wednesday, January 1, 2014407912000402370000
Thursday, January 1, 2015624261000410434000
Friday, January 1, 2016914400000390761000
Sunday, January 1, 20171117400000496862000
Monday, January 1, 20181356200000503920000
Tuesday, January 1, 20191605800000672634000
Wednesday, January 1, 20201819800000776659000
Friday, January 1, 20212144900000835668000
Saturday, January 1, 202225539000001027284000
Sunday, January 1, 202329917000002435700000
Monday, January 1, 202434750000002266300000
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Unleashing insights

Who Manages SG&A Costs Better: Palo Alto Networks or Take-Two Interactive?

In the competitive landscape of tech and gaming, managing Selling, General, and Administrative (SG&A) expenses is crucial for profitability. From 2014 to 2024, Palo Alto Networks, Inc. and Take-Two Interactive Software, Inc. have shown distinct strategies in handling these costs. Palo Alto Networks has seen a consistent rise in SG&A expenses, peaking at approximately $3.5 billion in 2024, reflecting a growth of over 750% from 2014. This increase suggests aggressive expansion and investment in operational capabilities. In contrast, Take-Two Interactive's SG&A expenses grew at a steadier pace, reaching around $2.3 billion in 2024, marking a 460% increase since 2014. This indicates a more controlled approach, possibly focusing on efficiency and cost management. As these companies navigate their respective industries, their SG&A strategies reveal much about their operational priorities and market positioning.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025