Comparing Cost of Revenue Efficiency: NVIDIA Corporation vs Electronic Arts Inc.

NVIDIA vs. EA: A Decade of Cost Efficiency Compared

__timestampElectronic Arts Inc.NVIDIA Corporation
Wednesday, January 1, 201413470000001862399000
Thursday, January 1, 201514290000002082030000
Friday, January 1, 201613540000002199000000
Sunday, January 1, 201712980000002847000000
Monday, January 1, 201812770000003892000000
Tuesday, January 1, 201913220000004545000000
Wednesday, January 1, 202013690000004150000000
Friday, January 1, 202114940000006279000000
Saturday, January 1, 202218590000009439000000
Sunday, January 1, 2023179200000011618000000
Monday, January 1, 2024171000000016621000000
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Cracking the code

A Decade of Cost Efficiency: NVIDIA vs. Electronic Arts

In the ever-evolving landscape of technology and entertainment, cost efficiency remains a pivotal factor for success. Over the past decade, NVIDIA Corporation and Electronic Arts Inc. have showcased contrasting trajectories in their cost of revenue. From 2014 to 2024, NVIDIA's cost of revenue surged by an impressive 792%, reflecting its aggressive expansion and innovation in the semiconductor industry. In contrast, Electronic Arts exhibited a more stable trend, with a modest 27% increase, highlighting its steady approach in the gaming sector.

Key Insights

  • NVIDIA's Growth: By 2024, NVIDIA's cost of revenue reached approximately $16.6 billion, a testament to its rapid growth and market dominance.
  • Electronic Arts' Stability: Despite fluctuations, EA maintained a consistent cost structure, peaking at around $1.86 billion in 2022.

This comparison underscores the diverse strategies of these industry giants, each navigating their unique challenges and opportunities.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025